HTML5

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  • Griflan Design

    HTML Five
    Leo
    7 Jul 2014 | 8:03 pm
  • Goaler Game

    HTML5 Gallery
    Richard Clark
    24 Jul 2014 | 10:08 am
    A WebGL, real time HTML5 football (soccer) game.Goaler is an online social football game built using WebGL technology, has been featured on Chrome Experiments, users can control it on their monitor / screen via their mobile device.Invite friends to play against and choose from over 220 nation teams, the winner is the first to score three goals – it’s that simple, yet very addictive.URL: http://goalergame.com/
  • Accessibility and Tabbing in Practice

    WordPress Tag: HTML5
    responsivewebdesigndevelopment
    20 Jul 2014 | 5:54 am
    I was with the client yesterday to take the development site for a test spin, making sure we were hitting the marks for Accessibility. Fortunately, they were extremely happy with the how the site was working for: Screen readers (English and Spanish) Color contrast (screen reader and browser based) Ability to change font sizes Not having horizontal scroll bars show up when the browser window or font size changed Tabbing through the site in a logical order (based on the order of the HTML – take a look at the Content Priority post for more info on that) Most of the above were fair easy or…
  • 10 Tips for Writing Code in WordPress Posts

    HTMLGoodies.com: Your source for HTML, CSS, JavaScript and Web Development Tutorials and Primers!
    25 Jul 2014 | 7:32 pm
    In this article we look at 10 tips for writing code in WordPress posts. Depending on the nature of your blog, there might be times when you want to use pieces of code (such as HTML, CSS, PHP, or JavaScript) within your posts. The challenge is to make the code appear as code without being executed.
  • Moiré Patterns by Rodolphe Delapierre

    Chrome Experiments - Recent Experiments
    23 Jul 2014 | 2:39 pm
    Moiré Effect
 
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    HTML5 Gallery

  • Goaler Game

    Richard Clark
    24 Jul 2014 | 10:08 am
    A WebGL, real time HTML5 football (soccer) game.Goaler is an online social football game built using WebGL technology, has been featured on Chrome Experiments, users can control it on their monitor / screen via their mobile device.Invite friends to play against and choose from over 220 nation teams, the winner is the first to score three goals – it’s that simple, yet very addictive.URL: http://goalergame.com/
  • Canvas

    Richard Clark
    24 Jul 2014 | 5:03 am
    Canvas from Campaign Monitor.URL: https://www.campaignmonitor.com/canvas/
  • Pascal van Gemert

    Richard Clark
    31 Jan 2014 | 6:14 am
    Interactive resume from Pascal van Gemert.URL: http://www.pascalvangemert.nl/
  • Invisible Bremen

    Richard Clark
    30 Jan 2014 | 6:12 am
    Travel concept for Bremen – a city through the ages.URL: http://www.areablue.de/reisefuehrer-app-konzept/
  • Flov

    Richard Clark
    29 Jan 2014 | 6:09 am
    Creative agency, Flov.URL: http://www.theflov.com/en
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    WordPress Tag: HTML5

  • Accessibility and Tabbing in Practice

    responsivewebdesigndevelopment
    20 Jul 2014 | 5:54 am
    I was with the client yesterday to take the development site for a test spin, making sure we were hitting the marks for Accessibility. Fortunately, they were extremely happy with the how the site was working for: Screen readers (English and Spanish) Color contrast (screen reader and browser based) Ability to change font sizes Not having horizontal scroll bars show up when the browser window or font size changed Tabbing through the site in a logical order (based on the order of the HTML – take a look at the Content Priority post for more info on that) Most of the above were fair easy or…
  • HTML5 Flip Pages Software: The New Product by Pubhtml5.com is Now On Sale

    rydersan
    20 Jul 2014 | 4:14 am
    (PRWEB) July 20, 2014 The renowned HTML5 flip pages software has specialized in creating online and offline brochures, magazines and catalogues for their clients, along with several story-books. The e-books are now more popular than their earlier printed versions, as unlike the hardcopies the…
  • HTML5 Web Component Widgets for Displaying Movie Data from IMDb

    Martin Ivanov
    19 Jul 2014 | 3:00 pm
    A few months ago I designed and developed this RESTFul API for extracting movie data from IMDb with a couple of methods, and I am happy that a lot of people actually found it useful. In a number of occasions I was contacted regarding the availability of any easy to use on our websites widgets, which utilize the data from IMDb Fetcher, and this eventually lead to the creation of the first one. I implemented it as a reusable HTML5 Web Component *, and it’s usage is simple as using HTML tags, like: <acidjs-imdb-movie movie="WarGames" renderposter="true"…
  • Web Development: Learning

    noajayne
    19 Jul 2014 | 2:39 pm
    After a conversation with a friend I’ve decided it’s finally time to get back to something I used to love. Web development. It was the one thing I was passionate about through high school. The reason I went to school for programming, and I’m so happy to be working on it again. I’ve been taking a few courses through CodeCademy. The HTML and CSS courses were a breeze, and were completely successful in getting me back on the horse. Now I’m working through the JavaScript courses, and plan on continuing with that route. I also want to jump into some PHP to write my…
  • Seven Microsoft MTA's Completed

    Bruce Elgort
    19 Jul 2014 | 9:04 am
    Earlier this week I completed my seventh Microsoft Certified Technology Associate (MTA) exam. The test was the “HTML5 Application Development Fundamentals (Exam 98-375). This exam focussed on the following: Managing the Application Life Cycle Building the User Interface by Using HTML5: Text, Graphics, and Media Building the User Interface by Using HTML5: Organization, Input, and Validation Understanding CSS Essentials: Content Flow, Positioning, and Styling Understanding CSS Essentials: Layouts Managing Text Flow by Using CSS Managing the Graphical Interface by Using CSS Understanding…
 
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    Chrome Experiments - Recent Experiments

  • Moiré Patterns by Rodolphe Delapierre

    23 Jul 2014 | 2:39 pm
    Moiré Effect
  • Digital Trip by Hot Dot Production

    22 Jul 2014 | 10:10 am
    A story about the latest technologies through a short browser game. It's a fully 3d, based on WebGL, with external device or camera controls, bonuses & cryptocoins, which you can get as dogecoins. Fancy soundtrack enhances the experience. Main purpose of this non-profit open source project is industry promotion. Enjoy!
  • Stochasticity by Greg Tatum

    21 Jul 2014 | 9:51 am
    Stochasticity is a series of programming poems that explore the idea of random processes visually.
  • Spin by Rodolphe Delapierre

    18 Jul 2014 | 10:11 am
    Spinning Colors !
  • Three.js Template by Callum Prentice

    17 Jul 2014 | 9:54 am
    Generate a three.js application template using interactive controls and use it as the starting point for your next masterpiece. Select options, features and code fragments then save it to your local machine as a zip file or upload it directly to a JS Fiddle.
 
 
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    Steel Pinjata

  • WebSockets are Go

    Serge
    8 Jul 2014 | 3:40 am
    It has been a long time since my last post. Life stuff beckoned and demanded my attention. Finally, I have delivered something beyond excuses. It’s not much – a simple WebSocket server that responds to requests to fetch dungeon data – but I am pleased. Dungeon data are stored on files on the server. So it’s really a small, slightly crappy excuse for a web server. The Game Server. So I am now the proud own of a small, homemade “sort-of-web-server” with a key difference – fast stateful connections. So it’s more like the beautiful supermodel offspring…
  • Thoughts on Game AI

    Serge Merzliakov
    13 May 2014 | 7:38 pm
    I have not posted anything over the last few weeks, as I have been busy writing the WebSocket server (what gamers would call ‘the game server’) to load and save the game data. This requires a lot of rather boring work saving and writing files as JSON. Oh, and writing unit tests. Writing unit tests for a hobby project seems like overkill, but my scars from previous misadventures compelled my fingers to type them out anyway. Nevertheless, like tax returns, saving and loading stuff is boring but important, so I am plugging away.I have been using the Tyrus project as my WebSocket…
  • Some Design Would Be Nice

    Serge Merzliakov
    16 Apr 2014 | 10:45 pm
    After some feverish activity on the dungeon editor and game engine, my thoughts have returned to the more sedate realm of design and architecture. No smoking jackets or pipes required, just thinking time.So far, I have a few pieces of work that could be added to the game, but things are a bit all over the place. Tyrus or Rikulo, which does what, do I need two servers… All these questions need to be answered  before the game can progress as a whole. Needless to say, as this is a fun project with zero budget, there is no project manager riding me to do things in a predictable and orderly…
  • Designing a Game Combat Engine – Part 2

    Serge Merzliakov
    13 Apr 2014 | 10:08 pm
    Continuing on from part 1, I will talk about about what are known in gaming as ‘modifiers’ . They are known by various names like weapon modifiers, armour bonuses, to-hit bonuses, weight penalty, and so on.Game mechanics, under the hood of most role playing games, involves around defining the ‘final value’ of some object or action. This ‘final value’ is often based on a ‘base value’ which is then translated by a ‘modifier’. These may seem like useless abstractions, but in fact help reduce the complexity of the development of the…
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